So round 1 I played against Eldar, here is his list. And my list is here http://the40kway.blogspot.com/2011/08/2012-ard-boyz-list.html
HQ
Eldrad
Autarch
-Warp Jump Generator
-Fusion Gun
-Power Weapon
-Mandiblasters
Elites
10x Striking Scorpions
-Exarch W/ Biting Blade, Stalker & Shadowstrike
-Wave Serpent W/ Twin Scatter Lasers, Shuriken Cannon & Spirit Stones
5x Fire Dragons
-Wave Serpent W/ Scatter Lasers & Spirit Stones
5x Fire Dragons
-Wave Serpent W/ Scatter Lasers & Spirit Stones
Troops
5x Dire Avengers
5x Dire Avengers
10x Guardians
-Scatter Laser
-Wave Serpent w/ Bright Lance & Shuriken Cannon
10x Guardians
-Scatter Laser
-Wave Serpent w/ Bright Lance & Shuriken Cannon
Fast Attack
Vyper
- Scatter Laser
10x Warp Spiders
-Exarch W/ Powerblade, Dual Deathspinners & Withdraw
Heavy Support
Night Spinner
-Spirit Stones
Falcon
-Scatter Laser, Holo-Fields, Spirit Stones & Shuriken Cannon
Falcon
-Scatter Laser, Holo-Fields, Spirit Stones & Shuriken Cannon
So the battle went ok, I made several mistakes in this one that cost me a higher victory. I won the dice roll and let him go first. Since round 1 was night fighting, I wanted to be the first person to be able to shoot once the sun came up. Not much happened round 1 except some moving into position etc. I put my traitor in a rhino with 1 of my plague squads.
Round 2 went ok, I had all 9 oblits sit back deployed in cover and blasted away 9 lascannon shots most of the game. I found it difficult to destroy his vehicles with the holo-fields and my str9 lascannon getting reduced to str8. I moved all my rhinos up, popped smoke on all of them and moved my DP's up behind them.
Round 3/4 the action really started with vehicled destroyed results on both sides. He destroyed my rhino with the traitor in it and his warpspiders came in on the same side nearby. He was able to tie up that plague unit in melee and eventually on the next round singled out my traitor and killed it. His Fire warriors killed another rhino then they died to some plasma shots and my DP jumped in and killed his Fire warrior unit. My other Dp was on the opposite side of the field battling 2 units in transports that scooted around the side to get to my oblits. Both my DP's died, they got shot up. Unfortunetly, the assaults they were in on turn 3, they won handedly and were sitting ducks. I put my DP's out there too early which took fire off my other stuff, but they could have done a lot more damage if I played them a little differently.
Round 5-7 yes, we went for 7 rounds... 7 long agonizing rounds. By the time round 5 came along, most of his board was whiped out, he just had like 3-4 skimmers zooming around running away from everything and popping shots off. I couldn't get to his traitor because the vehicle was so fast and despite hitting it with tons of lascannon shots, never could stun or immobilize it. Got tons of weapon destroyed results though ARGH! The battle ended with a Minor Victory in my favor and I got 15 points. Was a good warm-up match for me and I made a lot of mistakes, but despite losing my traitor and not killing his, I still got the win because I destroyed almost his entire army (2200 points worth) and he only killed about 1200 of mine.
Round 2 coming up soon! CSM Vrs Blood Angels!! It was a massacre... literally.
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